Faction:IENH

IENH, or Insert Epic Name Here, is the faction guarding the western harbourmouth. They have a set of guard towers guarding said harbourmouth, and their lighthouse boasts the title of highest point in the world. At present, the Harbour that IENH guards is still under construction, eventually going to be a private townlet.

History
IENH was founded by Darklordiablo, almost as soon as he joined Terra Nova and accumulated the faction fee. Then he proceeded to claim land, build guardhouses, and then started on the Town of Portemus, which was to eventually be the port city of the TerraNova Mainland. Unfortunately, When a server update rolled through, portemus died, to be replaced by Portus, then shortly afterwards, Lamia. When the Empire was formed, IENH Became a nation, and laid the laws.

Roles/Members
Here is a complete list of IENH members, and a Staff list, as well as the ranks and roles in the nation.

Ranks
This is a list of the titles avaliable to a IENH Citizen. They are ranked in order of power, the moderators, or 'Waterlords' sitting at the top. Any title holder can also be a Consul of a town, awarded an area for exemplary service to the nation, and any title holder above Duke/Duchess can hold a role in the operation of the nation.

Admin
 * High-Praetor

Mods Other Titles
 * Praetor
 * Quaestor
 * Tribune
 * Censor
 * Promagistrate
 * Duke/Duchess
 * Baron/Baroness
 * Knight

Title Holders and Waterlords

 * High-Praetor (Admin): Darklordiablo
 * Praetor (Mod): Xt4427
 * Tribune: DeckedMongo23

Members

 * Darklordiablo (Owner)
 * Xt4427
 * NeoCubest
 * Deckedmongo23
 * FuSioNzPS3

Staff

 * Treasurer: DeckedMongo23
 * Lawkeeper: Darklordiablo, To be reassigned?
 * Council of Nations representative: Darklordiablo
 * Steward of IENH: Darklordiablo, To be reassigned

Consuls

 * Consul of Portus: Darklordiablo
 * Consul of Lamia: To be assigned

Location
IENH now has Two Cities,
 * The capital of Portus, Counsul Darklordiablo, located a reasonable distance south of spawn
 * The Town of Lamia(May be renamed), Counsul Unnamed, located slightly northeast of Portus.

IENH Code Of Laws
Go to the botton of this post for the Easy Read Version of the laws

ARTICLE ONE ~ LAND Section one --Sub-Section one-- All land within the borders of IENH are exclusively Waterlord Property. All mining, Digging, Woodcutting, Hunting, Gardening and Burning is done at the allowance of the Waterlords of IENH in general, and Lord Darklordiablo, High-Praetor of IENH, Counsul of Portus and assosiated Environs, in particular. Any work done against the wishes of the persons aforementioned is a federal offense, and the offender will be fined a sum of up to 5,000T, plus a reimbursal for damaged land, as the High-Praetor Decrees. --Sub-Section two-- if an outsider Mines, Digs, Chops, Huts, Plants or Burns anything without Express permission from a waterlord in IENH, they will be jailed, then executed. Section two Any citizen of IENH can have a patch of land claimed, at a cost of 5000T per chunk. Any claimed land can be bought for the exclusive use of a IENH citizen for a cost of 20,000T per chunk. the Benefits of claimed land are thus: no vandelism from outside the nation, a private section of land for your mining and construction. Land ownership gives complete privacy to the owner, only the owners being able to edit that chunk. Land claiming will be done in bulk, rather in single chunks. Land ownership can be done anytime.

ARTICLE TWO ~ MODERATORS The Waterlords are the power in the nation of IENH, and the High-Praetor is the ultimate power. Any insult or disobeyance is a federal offense of the highest degree, and therefore any offenders will be jailed for a variable term, then executed. Depending on the severity of the offense, the offender may also be exiled from the IENH, their titles revoked, and all properties and possessions in IENH land forfeited to the pirate hat of IENH.

ARTICLE THREE ~ SKILLS The skills you profess must be used for the greater good of the nation, and refusal of assistance to your Counsul is a federal offence, and the offender will be fined a sum of up to 2000T, as the Mayor decrees.

ARTICLE FOUR ~ BUILDINGS Section one As construction can have a great effect on the scenery and enviroment, no visually offensive constructions are to be permitted. If such a construction is discovered, it will be levelled, and the owner, builder and designer fined an amount decided by the mayor of the offended territory. Section two -- Sub-section one-- All construction on a Nation island must be given the go ahead by either the Counsul of that territory, a Praetor of IENH, or the High-Praetor of IENH. Unauthorised construction will be demolished, then the owner and builder fined. --Sub-section two-- A Citizen who has bought ownership of a chunk of land has the right to build any construction, as They effectively become the consul of their own chunk of land.

ARTICLE FIVE ~ LEVYS Section one Citizens of IENH must contribute to the expansion of the Nation, by contributing a fraction of their resources, both valuble and invaluable, to the faction. Citizens are also requested to pay regular tithes to the Consul of their area, for the support of the nation. If a Citizen fails to support the nation, they will be fined 10,000T. This fine can be exacted three times. if there is still no contribution after the third fine, that citizen will be given a 24hrs warning to vacate the nation. after the 24 hours, the Citizen will be exiled from the nation, their titles revoked, and all the remaining properties, land and possesions will be claimed by the pirate hat of IENH. Section two if a Fine for a offence cannot be paid, it will remain on the player's account for a term of one week. after that, if will be assumed that the player has refused to pay the fine, and appropriate action will be taken. Section three If a player refuses to pay a fine, they will be given a choice. they donate half their possessions to the Pirate hat of IENH, or they will be given 24hrs notice to vacate the nation. after the 24 hours, the player will be exiled from the nation, their titles revoked, and all remaining properties, land and possesions will be claimed by the pirate hat of IENH. Offenders WILL be jailed untill they decide what path they choose.

ARTICLE SIX ~ ACTIVITY If a Citizen is inactive for a period of greater than 14 days without informing a waterlord, they will be assumed dead, and all their properties, land and possesions will be claimed by the pirate hat of IENH.

ARTICLE SEVEN ~ REBELLION Section one Any act of rebellion or sowing of discord in the nation of IENH is a federal offence, and offenders will be executed, and possibly exiled, their titles revoked. Section two Titles of nobility are EARNED, not bought or gifted freely. Any Citizen requesting one will be jailed for ten minutes, and may have to pay fines for repeat offences.

ARTICLE EIGHT ~ GREIFING Any greifing is a federal offense. Offenders will be executed, then given 24hrs to vacate the nation. after the 24 hours, the offender will be exiled, their titles revoked, and their remaining land, properties and possessions will be claimed by the pirate hat of IENH.

ARTICLE NINE ~ IDIOCY If you are unaware if the laws of IENH, and you request entry, you will be denied. to prove your reading these laws, say "Hail, High- praetor" in your request. If a Citizen is unaware of these laws, they will be executed repeatedly untill they get the point, and say "Hail, High-Praetor" to Lord Darklordiablo, High-Praetor of IENH, Counsul to portus and assosiated Environs.

ARTICLE TEN ~ OPTIONS All citizens have the option to work in a labour camp for a certain amount of time to negate the punishment. all titles will be revoked for the duartion of the work camp phase, but there will be a chance to reinstate them afterwards, and the citizen's properties, land and possessions will be retained.

The Lord and Master of TN Wikia, | Darklordiablo, wrote this! 11:48, February 5, 2012 (UTC)

Easy Read Version
1.1.1 - Don't mine where a waterlord says you can't. Fine (5,000T max, plus a payment for damage) 1.1.2 - Outsiders may not mine inside IENH. Jail, Execution 1.2 - Any IENH resident can buy land for 5,000T, or buy ownership of land for 20,000T. 2 - Don't insult or disobey the Waterlords. Jail, Execution and possible exile. 3 - Help the nation as the consul of your land requests. If you refuse your assistance, you will be fined. Fine (2,000T max) 4.1 - No ugly buildings. (Demolition, variable fine) 4.2.1 - You can only build with the permission of your area counsul. (demolition, variable fine) 4.2.2 - A player who bought ownership of a chunk effectively become a counsul of their chunk, and can build anything there. 5.1 - IENH is enforcing a donation of resources and requesting funds. 5.2 - You have one week to pay a fine off. 5.3 - If you refuse to pay a fine, or leave the fine for longer than a week, you can either give half your possessions to IENH, or be exiled from IENH. (Hint, Pay your fines) 6 - If you are absent for over two weeks, without telling a waterlord, we will claim all your possessions in IENH land. 7.1 - Don't rebel against the government of IENH. (Execution, possible exile) 7.2 - Don't ask to be promoted in the faction. (jailing, fines for repeat offences) 8 - Don't greif. (execution, exile) 9 - To prove you read these laws, say "Hail, High-Praetor" to Darklordiablo when you apply, or if you are queried about reading the Nation laws. 10 - You may choose to work in a labour camp to negate the effect of a punishment.

The Lord and Master of TN Wikia, | Darklordiablo, wrote this! 11:48, February 5, 2012 (UTC)

Faction Relationships
Leigelords:

Allies: Enemies:
 * Highlands
 * Stonegate
 * Belgirn

Vassals: